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One Punch Man

On an unnamed Earth-like super-continent planet, strange monsters and supervillains have been mysteriously appearing and causing disasters. To combat them, the world's heroes have risen to fight them. Saitama is one such hero, hailing from the metropolis of Z-City and easily defeating monsters and villains with a single punch. However, he has become bored with his superhuman power and fustrated at the complete lack of strong opponents that can challenge him. Over the course of the series, Saitama encounters various superheroes, supervillains, and monsters. He gains a disciple in the form of the cyborg Genos and eventually joins the Hero Association in order to gain official recognition. He smashes an incoming meteor, defeats boss villains like the Deep Sea King. When the alien Dark Matter Thieves invade and destroy City A, Saitama defeats their leader Lord Boros using a serious punch.

Saitama gets to know other superheroes in the group, becoming friends with old martial artist Bang and a superhero named King who is actually a cowardly nonviolent otaku. When the Hero Association executive Sitch tries to recruit villains to become superheroes, a villain named Garo emerges and starts beating down many of the other heroes, prompting the association to make a small effort to stop him. In order to learn more about martial arts, Saitama enters a tournament. More ferocious monsters start showing up in the various cities, wearing down many of the heroes. A group of them kidnap an Association sponsor's son. The Hero Association learns that the monsters have organized into a Monster Association, and that they are also recruiting members by having fighters and others ingest monster cells that transform them into monsters that have far more power.

Over the intertwining course of Garo and the Hero Association, it is discovered that the monsters have made their headquarters in the abandoned area of Z-City, which happens to be inhabited by Saitama alone. Garo encounters all the S-Class, or the ranked strongest, heroes, and proceeds to continue his "monstrification" process during the battles. Finally he encounters Saitama (who had come out of annoyance at the noise from the fight), whose attitude and strength infuriates and eventually destroys Garo's will, then reveals his vision for the future. Saitama, out of character understands his pain, and under the threat by the defeated heroes to kill Garo. Garo then leaves before anyone can catch him.


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